NMs in new areas, help needed
:: Help Needed
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Re: NMs in new areas, help needed
dunno if you are still considering doing this, but count me in. I will look at it all, off top of my head i would love to get terror shield 
anyways will speak to ya in game.
anyways will speak to ya in game.
Warmachine- Expert Adventurer
- Posts: 99
Join date: 2008-12-07
Age: 29
Location: Manchester, Kingdom of United
Re: NMs in new areas, help needed
Definetly wanting this done War =).
I am still in and rdy to rock'n roll!
I am still in and rdy to rock'n roll!

Tanjer- Moderator
- Posts: 147
Join date: 2008-02-29
Age: 36
Location: Denmark

Re: NMs in new areas, help needed
same here. set a date, and im cool =0

Zano- Expert Adventurer
- Posts: 59
Join date: 2008-12-15
Age: 20
Location: Illinois
Re: NMs in new areas, help needed
Didn't know if you still needed help for these, but Im always interested in fighting new things and there was several things from that area I wanted.
Nemico- New Adventurer
- Posts: 4
Join date: 2009-06-24
Re: NMs in new areas, help needed
Ill set up some times and see if you guys can make any of those soon =).

Tanjer- Moderator
- Posts: 147
Join date: 2008-02-29
Age: 36
Location: Denmark

Re: NMs in new areas, help needed
Warmachine wrote:dunno if you are still considering doing this, but count me in. I will look at it all, off top of my head i would love to get terror shield
anyways will speak to ya in game.
oooOOOO Terror Shield, put me up for that after Warmachine xD.

Zano- Expert Adventurer
- Posts: 59
Join date: 2008-12-15
Age: 20
Location: Illinois
Re: NMs in new areas, help needed
We have been out and "testing" a bit in Beadeaux. We have so far tried with a lowman setup consisting of 5 ppl (first try with less) and we now know we might need a bit more help with this.

Tanjer- Moderator
- Posts: 147
Join date: 2008-02-29
Age: 36
Location: Denmark

Re: NMs in new areas, help needed
TESTING??????????????????? Wat????? U mean Dying BroooooooooooooOOOOOOOoooooooooooooo???????????????
Yea think we need more to help hehehe
Yea think we need more to help hehehe

chasey- Moderator
- Posts: 19
Join date: 2008-03-01
Location: England
Re: NMs in new areas, help needed
I could help with my Samurai or Ninja but i'm still working on that time! 

_________________
"Give me a minute and I'll change your mind
Give me a bullet and I'll change your life"

igu- Expert Adventurer
- Posts: 60
Join date: 2009-06-22
Age: 26
Location: Brazil

Re: NMs in new areas, help needed
We were able to 5man an NM in Beadeaux S yesterday.
Setup was:
Pld/Nin
Pld/Nin
Rdm/Whm
Blm/Whm
Sam/Thf
It worked really well.
I hope we will be able to have more players coming for this, since running around there and fighting "new NM's" definetly is alot of fun.
Setup was:
Pld/Nin
Pld/Nin
Rdm/Whm
Blm/Whm
Sam/Thf
It worked really well.
I hope we will be able to have more players coming for this, since running around there and fighting "new NM's" definetly is alot of fun.

Tanjer- Moderator
- Posts: 147
Join date: 2008-02-29
Age: 36
Location: Denmark

Re: NMs in new areas, help needed
Holy sh*t it was fun lol, quite a challenge, also mob was RNG Goblin (link) - SCNM
Things to note with this B1tch:-
- Bomb toss not to damaging with bar fire up, but drops mines as soon as it does the bomb toss move, 1-5 of em. You need someone killing the adds, they can be one shotted by a SAM, i had to hit them twice as pld, so roughly 100-150HP each. They take about 5-8 seconds to explode. VERY Important to kill these because if 5 mines explode then it can hurt, between 50-250 dmg each. Rampart nulified the mines explosions or reduced considerably.
- Mob can strip Shadows quickly with its pen knife and its crossbow, so bouncing hate was good for us. Slow 2 and Phlanx 2 helped tremondsly.
- with the 5 of us, fight was around 15 mins long.
- We kited it up a nearby ramp/tunnel to the gate for safety because fighting near its spawn point meant that re-spawns would occur, 3 quadavs (VT mob) and an IMP (EM i think). 1st time it was a wipe for us due to this.
- Doubltful pld/war could tank (ranged attacks were doing 150-200 dmg), unless they had whm and rdm. Nin/war would be an option as long as someone /thf can contol hate.
Things to note with this B1tch:-
- Bomb toss not to damaging with bar fire up, but drops mines as soon as it does the bomb toss move, 1-5 of em. You need someone killing the adds, they can be one shotted by a SAM, i had to hit them twice as pld, so roughly 100-150HP each. They take about 5-8 seconds to explode. VERY Important to kill these because if 5 mines explode then it can hurt, between 50-250 dmg each. Rampart nulified the mines explosions or reduced considerably.
- Mob can strip Shadows quickly with its pen knife and its crossbow, so bouncing hate was good for us. Slow 2 and Phlanx 2 helped tremondsly.
- with the 5 of us, fight was around 15 mins long.
- We kited it up a nearby ramp/tunnel to the gate for safety because fighting near its spawn point meant that re-spawns would occur, 3 quadavs (VT mob) and an IMP (EM i think). 1st time it was a wipe for us due to this.
- Doubltful pld/war could tank (ranged attacks were doing 150-200 dmg), unless they had whm and rdm. Nin/war would be an option as long as someone /thf can contol hate.
Warmachine- Expert Adventurer
- Posts: 99
Join date: 2008-12-07
Age: 29
Location: Manchester, Kingdom of United
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