NMs in new areas, help needed

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Re: NMs in new areas, help needed

Post  Warmachine on Thu Jun 25, 2009 4:08 pm

dunno if you are still considering doing this, but count me in. I will look at it all, off top of my head i would love to get terror shield Very Happy

anyways will speak to ya in game.

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Re: NMs in new areas, help needed

Post  Tanjer on Thu Jun 25, 2009 4:17 pm

Definetly wanting this done War =).
I am still in and rdy to rock'n roll!

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Re: NMs in new areas, help needed

Post  Zano on Thu Jun 25, 2009 4:28 pm

same here. set a date, and im cool =0

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Re: NMs in new areas, help needed

Post  Nemico on Sat Jun 27, 2009 3:24 pm

Didn't know if you still needed help for these, but Im always interested in fighting new things and there was several things from that area I wanted.

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Re: NMs in new areas, help needed

Post  Tanjer on Sat Jun 27, 2009 4:33 pm

Ill set up some times and see if you guys can make any of those soon =).

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Re: NMs in new areas, help needed

Post  Zano on Sun Jun 28, 2009 1:41 am

Warmachine wrote:dunno if you are still considering doing this, but count me in. I will look at it all, off top of my head i would love to get terror shield Very Happy

anyways will speak to ya in game.


oooOOOO Terror Shield, put me up for that after Warmachine xD.

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Re: NMs in new areas, help needed

Post  Tanjer on Thu Jul 02, 2009 5:06 pm

We have been out and "testing" a bit in Beadeaux. We have so far tried with a lowman setup consisting of 5 ppl (first try with less) and we now know we might need a bit more help with this.

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Re: NMs in new areas, help needed

Post  chasey on Thu Jul 02, 2009 5:09 pm

TESTING??????????????????? Wat????? U mean Dying BroooooooooooooOOOOOOOoooooooooooooo???????????????
Yea think we need more to help hehehe

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Re: NMs in new areas, help needed

Post  igu on Fri Jul 03, 2009 1:20 pm

I could help with my Samurai or Ninja but i'm still working on that time! No

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Re: NMs in new areas, help needed

Post  Tanjer on Fri Jul 03, 2009 4:45 pm

We were able to 5man an NM in Beadeaux S yesterday.

Setup was:
Pld/Nin
Pld/Nin
Rdm/Whm
Blm/Whm
Sam/Thf

It worked really well.
I hope we will be able to have more players coming for this, since running around there and fighting "new NM's" definetly is alot of fun.

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Re: NMs in new areas, help needed

Post  Warmachine on Fri Jul 03, 2009 5:04 pm

Holy sh*t it was fun lol, quite a challenge, also mob was RNG Goblin (link) - SCNM

Things to note with this B1tch:-

- Bomb toss not to damaging with bar fire up, but drops mines as soon as it does the bomb toss move, 1-5 of em. You need someone killing the adds, they can be one shotted by a SAM, i had to hit them twice as pld, so roughly 100-150HP each. They take about 5-8 seconds to explode. VERY Important to kill these because if 5 mines explode then it can hurt, between 50-250 dmg each. Rampart nulified the mines explosions or reduced considerably.

- Mob can strip Shadows quickly with its pen knife and its crossbow, so bouncing hate was good for us. Slow 2 and Phlanx 2 helped tremondsly.

- with the 5 of us, fight was around 15 mins long.

- We kited it up a nearby ramp/tunnel to the gate for safety because fighting near its spawn point meant that re-spawns would occur, 3 quadavs (VT mob) and an IMP (EM i think). 1st time it was a wipe for us due to this.

- Doubltful pld/war could tank (ranged attacks were doing 150-200 dmg), unless they had whm and rdm. Nin/war would be an option as long as someone /thf can contol hate.

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